Monthly Archives: August 2010

Two laps at my home track, PIR, from August 24th PCA HPDE

PIR (Portland International Raceway) is my home track. It’s got 12 turns, is 1.9 miles long, and includes two nice straightaways, on the back one of which I’ve reached a top speed of 125mph in my stock 2006 Cayman S. These two laps here from the August 24th PCA HPDE (Porsche Club of America High-Performance Driver’s Education) were towards the end of my first session of the day, accompanied by master instructor Eddie Nakato. I kind of drove like ass for most of this session but gradually warmed up to a decent place. (You can hear him pointing out how I need to work on smoother application of the throttle before turn 6 in the second lap!) These laps are relatively devoid of traffic, so enjoy the sounds of air and engine.
Unfortunately my camera battery gave out after this session. Later in the day, even as the ambient temperatures reached 90+ degrees and my Michelin PS2 tires squealed like stuck pigs around the corners, I had some exhilarating laps where I became fully one with the car. It’s such a beautiful feeling, becoming nothing but movement and power and flow….

A new potential technological landscape: both danger and salvation

A strong pattern emerged to me from a variety of publications that I had the time to read today. A new potential technological landscape is emerging in the world, and designers need to be vigilant to how we can help people find meaning amid ever-increasing complexity. 

As an interaction design practitioner, I feel deeply that our discipline stands in a crucial position to better enable people to become more natural, connected, and satisfied with their experiences in our technologically-dominated world. When we look around our own lives and the lives of those we meet, we have to more clearly recognize the impact that technology is having on our human interactions as well as our internal sense of self. Dangerous distractions abound. We designers must keep our eyes free of the seductive veils of technology-qua-technology. We must ensure to the best of our abilities that the solutions we design for people will let them easily focus on whatever they need — whether productive or playful — at any given moment, and furthermore enable — or at least not subvert — people from becoming the kind of human they want to be.